Joey: I had pretty much finished the mod and gotten everything written up and thought, “You know what, I want to be a little safe” and contacted Red Hook. You talked to Red Hook even before you started modding? I actually had to contact Tyler, the co-president and designer for Darkest Dungeon just to ask him about the legality of it. Joey: There was no official modding forum, no legal information on modding. You started modding the game incredibly early! He was so excited to talk about the game that I didn’t even have to really ask questions and many times opted to just make remarks or statements to steer the conversation. His passion for Darkest Dungeon became readily apparent in the first few minutes of the interview. It struck me as rather odd for someone to start modding a game before it was even officially released, so I sat down with Joey – through Skype of course – to discuss his now ten month old mod and motives for modding a game so early in its development cycles. Joseph (aka Joey) has been working on a few different mods for Darkest Dungeon since early February, the most popular of which is known as Pitch Black Dungeon. Soon after the article’s publication, I was approached by Joseph Bougneit, a fellow Darkest Dungeonfan who’s been modding the game ever since it was released on Early Access. Not too long ago I wrote an article about Darkest Dungeon’s progression through Steam’s Early Access, a tale about the game’s trials and tribulations over the last nine or ten months as Red Hook Studios works tirelessly to ready the game for release on January 19 th, 2016. Modders ensure these games remain fresh and can even serve to complement a developer’s vision, at times finishing what the original creators were rushed through. I dove into the modding scene a bit while playing KotOR 2, experiencing firsthand how mods can be used to enhance and elongate the longevity of popular gaming titles. Remember when modding used to be something you rarely heard about? For many gamers the idea of altering their favorite games outside of what the official developers may have intended is still a foreboding concept, but modding is hardly the back alley scene of potential computer ruining programs it’s often painted as. (You can listen to the interview via the Soundcloud file at the end of the article.)
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |